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Star Command: Upgrading

Meet the new ISS Bolingbroke. I've already managed to overload her.

In a comment a couple of days ago, Giauz suggested that maybe I hadn't done such a great job summarizing the plot of Star Command, so even though Kellandros replied with a good summary, I thought I'd recap. My group of federation officers and noncoms is part of Star Command, the last defense of humanity, whose denizens are confined to a "triangle" drawn among three starports. The frontiers of the triangle (and I talked about the silliness of these two-dimensional terms in my first Star Command posting) are being assailed by three hostile groups: pirates, insect aliens, and robots.

I haven't heard anything about the pirates since I killed their leader, Bluebeard, on a previous mission, nor have I encountered any more of their ships, so I'm assuming I dealt with them. I started to encounter the insect aliens late in the pirate missions, and my latest batch of missions has dealt with them exclusively. Then, towards the end of that batch, I started to encounter robot ships, so I assume the game will progress to this more serious threat.

Shortly after my last posting, I recorded a narrated video to highlight the various gameplay elements. In it, you can see me explore some planets, fight some ships, engage in melee combat, and ultimately sell my old ship and buy an upgraded one. The rest of this posting takes place, in narrative terms, after the video, so watch it if that's your thing. If not, I've put most of this information into my postings already.